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November 28, 2014

Been mostly busy with my game project and a bunch of things has happened since last update. The game is now rendered with perspective making it quite 3D. For various reasons I’ve kept the effect fairly subtle but it really makes the visuals appear less stiff compared to the previous orthographic projection.

This change along with some others broke the lighting and I had to spend a fair amount of time getting things to work again but as usual it was worth it.

Although I’m getting somewhere with this project and very much like working with Love2D I’m thinking about moving on to a proper 3D engine instead since I’m depending on having a working Z-buffer and the one I hacked together in Love2D is still rubbish and I can’t really see a way to fix it. If I’d make that transition I would ditch sprites completely as well.

But while I think about that, here’s some images and a video.

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